Tag Archives: PS4

Shovelling Sh*t. Where are the games?

I recently watched a video from Gamespot’s Danny O’Dwyer talking about how he’s wondering where all the good games are. And I kind of agreed with him on this point. Where are they?

Usually when a new generation of platform drops, the publishers are quick to push out awesome games to get our money before we spend it on some other game. The same goes for PC where Steam has become the proverbial dumping ground for games that we’re not really sure why they’re there. Almost like the Google Play store but with worse games.

But lets not get ahead of ourselves. For me the best games I’ve played on Xbox One was by far Shadow of Mordor, Halo Master Chief Collection and Sunset Overdrive. Forza is a staple that I’ll enjoy no matter what. The best game I’ve played on PlayStation was Velocity 2X. All these games would have been awesome if they were on both platforms so I’m not talking about which platform it launched on.

Instead we were set up with games like The Order, Driveclub, remasters everywhere and some of the dullest and unimaginative indie games you can’t imagine even if you tried. All of a sudden it became the norm for studios to slap a fresh coat of paint on old and arguably loved franchises and call it a day. Where are the fresh ideas people?

Then you have the community which in all due respect needs a kick in the butt. They focus on which platform is better and which runs the game at 9 frames a second faster instead of realizing they’re being flooded with crap. And they lap it up. PC gamers aren’t much different. The most popular games on PC is MOBA games and Free to Play. Goat Simulator is more popular on Twitch than most other AAA games which actually had a story.

This Youtuber (BrokenGamezHD) complains about there not being any proper multiplayer games out there. And I agree. But there might be two sides to this, there might be a lot of multiplayer games, but the community and players suck or there just aren’t any good fun multiplayer experiences. For me the best multiplayer experience are when you play with your actual friends. Halo 5 Multiplayer beta was my favourite game so far this generation. And that says a lot.

The industry is basically taking the piss and we the gamers are too pre-occupied by  insulting each other because fanboi.

Now I’m looking forward to games like The Witcher 3, Quantum Break and Halo 5. But with an industry like what we’ve seen the past couple of months, I’m kind of sceptical. Will The Witcher be a broken mess with a bad story? Will Halo rinse and repeat a dead cow? Will Quantum Break be delayed until 2016?

Uncharted 4 being delayed just took the piss out of PlayStation gamers who’ve been waiting anxiously for that one game that will blow their minds. But now I’m not so sure, a game being delayed is not a good sign. Will they rush to meet the deadline for Holiday 2016? Will they cut corners while Monolithic Sony stands over them demanding the game?

We’ll have to wait and see. But right now, this gaming industry sucks. And don’t believe the idiots who say we’ve never had so many games to play because 90% of them are utter dog shit being shoved into our Fancy Feast and we’re too stupid to realize. E3 2015 should be a good measuring stick to see what we can expect the next twelve months. Mass Effect, FallOut and Dead Space are all on my radar. But I have a nagging suspicion it will be filled to the brim with bread simulators and a game about a Octopus or tons of stupid Virtual Reality games that will set you back hundreds and leave you feeling like an idiot who fell for the hype again a la Kinect.

Yeah, that’s next generation for you. Our desperation is showing.

 

Freeloading? Why don’t games sell as well on PS4?

It’s out, games don’t sell as well on PS4 than on Xbox One. But why? Certainly there are way more consoles out there in the public than there are Xbox Ones. But month after month the games that come out on both systems get snapped up by a multiple more on Xbox. Even Xbox 360 gamers buy more games than PS4 users.

Now there are one theory. The PS4 launched to much fanfare in 2013. It sold for $100 less than the Xbox One and subsequently got snapped up by the masses. Sony also introduced free games for PS+ members and said that they will give their subscribers AAA titles like Driveclub.

Now we can speculate all we want but I believe that the majority of PS4 owners are the type of gamer that would play demos and free games more than going out to buy them mainly because of their situation. Maybe most of the buyers were parents who were bullied into buying one, but don’t want to buy games outside of birthdays and Xmas.

Xbox One gamers on the other hand have upgraded from their Xbox 360’s and subsequently continued their rabid need for games. The notion that all Xbox 360 gamers moved to PS4 is a fallacy that should be nipped in the bud, because if that happened, games would consistently sell more on that platform.

It’s well known even though the PS3 and Xbox One were on equal terms last gen based on sales, games sold more on 360. Destiny, a game Microsoft wasn’t even allowed to advertise mainly because of the exclusive deals for PS4, sold more on Xbox One than on PS4.

I’ve seen this several times, gamers on PS4 constantly hammer on about the free games on PS+. They demand AAA games and have a complete disregard for how much it costs to manage servers and/or the viability of allowing 15 Million users download a AAA game which costs at retail $40.

On Xbox we have several free games and demos. And with EA Access you can get AAA games at a monthly fee of $4. But the games with gold offerings have been mostly mediocre. But that’s fine. We should see AAA games by the end of the year, because of price decreases and sales starting to waver in light of new games.

But so far it’s clear, Xbox gamers buy more games regardless of how many consoles out there. Based on Sony’s numbers, there are about 8 million free loaders out there who might buy one game a year and then bitch about not getting free games on PS+.

Microsoft is killing off Xbox?

With the launch of Windows 10, Phil Spencer went onstage and revealed that they will be bringing Xbox One features and Fable Legends to PC. The world abruptly burst into flames when they also stated that PC will get cross platform games from Xbox like Forza and others where it makes sense.

Microsoft has had several attempts in the past to try and lure PC gamers to the Xbox world and to chip away at the dominance that Steam holds over PC. This is normal as Microsoft is the biggest platform for PC. But with Games for Windows being such a huge failure, how would they do this?

Simple, get gamers excited for new franchises and games coming to PC by offering them games usually only available on console. Fable was the first carrot Microsoft is dangling in front of PC gamers and soon they’ll push harder by offering games such as Tomb Raider and maybe even Sunset Overdrive to them (after some timed exclusive stuff ends). Hopefully they have more than cross play and a few games up their sleeves. Xbox on PC should become a unified experience where you can buy games as well. But that remains to be seen.

But what about that box everyone and their mother pretends to hate because it’s popular? Is Microsoft shunning their massive Xbox fanbase? Will Xbox dwindle and fall by the wayside as Microsoft start pushing PC gaming to the next level?

Don’t be ridiculous.

The Xbox brand is as central to Microsoft as Windows is. Xbox is a gateway to their services and brings in billions for Microsoft annually. It is by far their most popular product, and Satya reiterated that they will remain committed to the platform. Will the platform change? Of course. Will it become more cloud based, of course. Will we see a dramatic shift away from TV based hardware in 2 years? No.

XBox and PlayStation will continue to evolve (see PS Now and XBox Cloud Compute) that will improve gaming and entertainment. You will always need a box that connects to the internet and the Xbox One 2 or whatever they call it in the future might just be an internet connected device that will link you to Microsoft services. And the same goes for the PlayStation.

PC gaming is going the same way. Gone will be the days where you’ll have to upgrade your graphics card at $500 a year to stay current. You’ll be able to utilize the cloud to supplement your power for games. The future is bright for consoles and PC gaming and Microsoft is just moving towards that future. We might even see PS Now on the Xbox as a service. It’s not beyond the realm of possibility.

Will PC gaming die when Microsoft allows you to stream PC games to Xbox? No.

So before you declare something dead because one exclusive happens to go to PC (which seems to be the popular thing to do these days) think of the future and what that holds.

Will there be exclusive games in the future? Sure, service specific exclusives.

DirectX 12. Something we all should be excited about.

The console war is heating up with fans on both sides getting increasingly frustrated that the other platform refuses to die. We all know that will never happen. Recently Microsoft hosted the Windows 10 consumer event and showed several cool new features that will be coming this fall. Windows 10 will be launching on PC, Tablet, Phone and Xbox to some extent.

One of the most heated topics that is being discussed to death by both sides of the fence is the Direct X 12 update. Pundits have called it something of a misnomer, to outright calling it a gimmick that will do nothing for PC gaming or the Xbox. Other developers have publicly stated (outside of the NDA agreements) that what they’ve seen and experienced it completely revolutionary. Phil Spencer famously misquoted by some said that the Xbox One will see some benefit but the hardware will not change.

Let’s take all of this into perspective. Whether or not you’re a fan of the ‘other’ console brand be it Nintendo or Sony, or you’re a PC hardcore gaming enthusiast you should be happy that the evolution of programming API’s and tools are accelerating. I find it personally bizarre how people will publicly condemn anyone who feels excited about this.

DirectX 12 will improve efficiency for CPU bound games and will improve access to the GPU by allowing more than one core to communicate with the CPU/GPU. Previously only one core managed to communicate at a time and DirectX 11 was quite power hungry based on Intel’s presentation? I myself prefer that power consumption be brought down in all consoles. As per example, one can take a very graphically intensive game on the PS4 and you will hear the console fans spinning profusely to cool the system down and I hope they find a way to improve the cooling system or any API improvements Sony brings to the PS4 will be severely hampered by the lack of proper cooling in the system.

Microsoft on the other hand have taken a beating over the design of the Xbox because they took cooling to the extreme and built a larger cooling system in making the device bigger. I’m not pretending that they could have made a better design other than the minimalist box design they have now, but choosing to ensure the device stays cool at all times is of upmost importance. Taking AC Unity on the Xbox One and leaving it running for hours while thousands of NPC’s are running around the device does not sound any louder than what it does while in the menu for example.

DirectX 12 will improve upon the power consumption and access to the multi-core system for developers will improve. Will it impact games dramatically? No, I don’t think we will see graphics that outshines a PC with about $4000 worth of components in there. Phil famously said there will be no dramatic change, and I agree. Will games look better, of course? Will lighting and framerates improve? Of course they will. But to pretend that there will be no change because Phil said ‘no dramatic change’ is an oxymoron.

PC gaming however will have a smaller benefit than that of the Xbox. Why? Because historically developers have not optimized games to run as good on the lowest common denominator as on the best. Game performance and graphics have always been up to the player. Do you want better graphics at a lower framerate? Or do you want a higher framerate with lower resolution? These are the options open to gamers on PC and DirectX 12 will not change that. Yes the PC will use less power, but the onus lies with the player to decide what type of experience they want out of their PC. With console devices the experience and optimization lies solely with the developer and they need to ensure that the game runs at optimal capacity. Unless you’re Konami.

At the Windows 10 event Phil Spencer showed a FutureMark benchmark tool running both DirectX12 and DirectX11 on screen with complexity increasing. DirectX12 showed massive improvements in framerates while the difficulty kept increasing over time. That is what DirectX does, it allows the system to efficiently improve framerates while doing double the work (50%). Of course it depends on your hardware. A Core i7 will be able to do more than an APU. This is on CPU bound games and it clearly proves that DirectX12 is not a pipe dream. Xbox One users will see improvement on the complexity of games and framerates depending on how well the game was optimized for the Xbox.

GPU bound games is the next chapter for gaming and we will see more on that in the future at GDC this year. Both PS4 and Xbox One will benefit dramatically from the shift away from CPU bound to GPU bound games and both console platforms should be excited for this shift. Nobody will be left behind in this race and we should expect Sony to reveal (or not) their answer to the future of gaming. Hopefully they will ensure that the console does not sound like a plane taking off while doing it.